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Producer behind banned horror game Horses says public outcry and support "made a huge, huge difference," but it's still "very likely" the end for the studio

December 10, 2025 5 min read views
Producer behind banned horror game Horses says public outcry and support "made a huge, huge difference," but it's still "very likely" the end for the studio
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Producer behind banned horror game Horses says public outcry and support "made a huge, huge difference," but it's still "very likely" the end for the studio News By Jordan Gerblick published 10 December 2025

"We might be able to pay back the people who have lent us the money and pay off the debt. But it's unlikely that will give us enough money to actually produce something new at this point"

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Horses (Image credit: Santa Ragione)

Horses developer Santa Ragione is still "very likely" done making games despite an uptick in sales seemingly stemming from recent publicity and community support.

Despite being banned on Steam and, mere days prior to launch, on the Epic Games Store too, Horses released on Humble and GOG to generally favorable reviews on December 2 and topped GOG's best-seller charts against all odds. Santa Ragione founder and Horses producer Pietro Righi Riva said recently the game's virality did help sales, but not enough to get the studio "out of the woods," and now, he's going a step further by re-confirming what he said before launch: that Horses is almost certainly the studio's final game.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PC Gaming Platforms Jordan GerblickJordan GerblickSocial Links Navigation

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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